

Indeed, there is little to complain about when it comes to the makeup of this latest Far Cry adventure. It is a surprisingly joyful experience, which despite its iterative nature, takes Far Cry back to its roots and delivers as the best game Ubisoft have released in years.

Honestly, you can get the game with minor upgrades to the initial Supremo, one gun with soft-target rounds, another with armor-piercing rounds, some molotovs, grenades, possibly a sniper, flamethrower, or launcher. Why would I stop to play cockfighting when I could jump into an airplane and fly over to the other side of the map? It seems unnecessary, with the weapon customization especially seeming a little unutilized. It all feels superfluous to the flow of the game's main content. Yes, there is a lot of customization to be done in Far Cry 6, but there is little reason to engage with it very much, nor to complete the various side activities, mini-games, and co-op features in the game. That being said, this new-found customization also comes with a disadvantage, and is a fundamental weakness of Far Cry 6. Weapons have a real oomph to them, and the new customization helps to personalize your loadout to meet your individual play style. No matter how far into Far Cry 6 you get, you never get tired of engaging with this expertly created world. Far Cry 6 Review: Violent Solutions to Violent Problems There is so much to see, do, and explore, that Far Cry 6's map could be the best to have ever graced the series.
FAR CRY 6 REVIEW FULL
It is also full of formidable animals to fight (seriously, I have never encountered a Mongoose that can take twenty bullets before?) and harvest. It echoes the themes of the narrative, and is full of NPCs clearly living in fear of the ruling class. Honestly, there's just an insane amount to talk about when it comes to Far Cry 6's world. All of the villains are incredibly entertaining too, with a special shoutout going to Maria Marquessa, Castillo's Minister of Culture. From Dani Rojas singing along to the radio, to Libertad's fearless leader Clara García, Far Cry 6's cast of characters are colourful and full of personality.

Oh, and what fantastic characters they are. The game is otherwise exceptionally well cast, with all of the main characters delivering stand-out performances. That being said, when he's on the ball, or when he plays into the satirical nature of his characterization, Esposito's Anton Castillo rivals Vaas as one of, if not the best villain in Far Cry's history. It's a game about pet crocodiles and deadly sausage dogs, a game about CD-Guns and rocket-firing backpacks, yet it seems at times that Esposito's grim persona counteracts this bizarreness. After all, this is a silly game about blowing stuff up in increasingly bizarre and entertaining ways.

His performance is fantastic, but the plotting is disjointed, and often Castillo's motivations seem uneven and gratuitous just for the shock value.Īt times, Far Cry 6 seems to suffer from a bit of an identity crisis. Honestly, though, Castillo is both Far Cry 6's greatest strength and greatest weakness. The mood is somber and creepy when he enters the scene, with some true standout moments (that we won't spoil) throughout his 45 minutes of on-screen time. Giancarlo Esposito gives a breathtaking performance as Far Cry 6's chief villain, Anton Castillo.
